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AI Insights · Timothy · July 2022

Top 5 3D Realistic Games on Android in Germany - Q2 2022

Discover the performance trends of the top 5 3D realistic games on Android in Germany during Q2 2022, with insights into their downloads, revenue, and active users.

Top 5 3D Realistic Games on Android in Germany - Q2 2022

During the second quarter of 2022, the top 5 3D realistic games on the Android platform in Germany showcased varied performance trends in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a detailed look at each game's trajectory.

Race Master 3D - Car Racing

Race Master 3D - Car Racing experienced fluctuations in its weekly downloads, peaking at around 24K in early April before gradually declining to approximately 17.7K by the end of June. The weekly revenue saw a steady trend, starting at around $600 and ending the quarter at approximately $485. Weekly active users had a slight increase, rising from 123K at the end of March to about 121K by the end of June, with some variations throughout the period.

Fake Island: Demolish!

Fake Island: Demolish! showed a downward trend in weekly downloads, starting at nearly 20K in late March and dropping to around 10.6K by the end of June. Weekly revenue also saw a decline, from about $557 at the start of the quarter to around $268 by the end. The game’s weekly active users followed a similar pattern, decreasing from 28.3K to approximately 18K over the same period.

Soccer Superstar

Soccer Superstar maintained a relatively stable performance in weekly downloads, fluctuating between 14.4K and 19.9K throughout the quarter. The game’s weekly active users exhibited an upward trend, increasing from 66.2K at the end of March to over 101K by the end of June. Notably, this game did not generate any revenue during this period.

Diablo Immortal

Released at the end of May, Diablo Immortal made a significant impact with its weekly revenue starting at approximately $128K and peaking at around $407K in early June. Weekly downloads saw an initial spike to 105K, followed by a decrease to around 16K by the end of June. The game’s weekly active users dropped from 97.3K in early June to about 47.8K by month-end.

EA SPORTS FC™ Mobile Soccer

EA SPORTS FC™ Mobile Soccer demonstrated consistent weekly revenue, fluctuating between $51K and $76.8K, with a peak in early May. Weekly downloads remained steady, averaging around 14K to 17K. The game maintained a strong base of weekly active users, ranging from 237K to 277K throughout the quarter.

For more detailed insights and comprehensive data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022